AI Insights · Timothy · July 2021
Top 5 Puzzle Games on Android in Italy: Q2 2021 Performance
Explore the performance trends of the top 5 puzzle games on Android in Italy for Q2 2021, including weekly downloads, active users, and revenue insights.
In the second quarter of 2021, the top 5 puzzle games on Android in Italy showcased varied performance trends in weekly downloads, active users, and revenue. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Comics Bob from SayGames Ltd saw fluctuating weekly downloads, starting at around 41K in late March and experiencing a dip to approximately 20K by mid-May before recovering to about 32K by the end of June. Weekly active users followed a similar pattern, peaking at nearly 70K in mid-April and dropping to around 40K in late May, before increasing again to roughly 58K in late June.
DOP 2: Delete One Part, also from SayGames Ltd, maintained a steady trend in weekly downloads, ranging from about 21K to 42K. The app's weekly active users started at approximately 126K at the end of March, decreased to around 91K by mid-April, and saw an uptick to about 117K by mid-June. Revenue remained modest, peaking at $35 in early April.
Paper Fold by CASUAL AZUR GAMES experienced a surge in downloads, starting from just 127 in late March and skyrocketing to over 61K by early May, before gradually declining to around 21K by the end of June. Active users mirrored this trend, peaking at over 153K in mid-May. Revenue was minimal, with a peak of $11 at the end of May.
Woodoku - Wood Block Puzzle from Tripledot Studios Limited showed a consistent decline in weekly downloads from around 35K in early April to approximately 17K by the end of June. Despite this, active users remained relatively stable, hovering around 107K to 133K throughout the quarter.
Brain Out: Can you pass it? by Focus apps saw a steady increase in weekly downloads, starting at about 21K in late March and climbing to over 33K by the end of June. Active users also increased, reaching nearly 100K by the end of the quarter. Revenue peaked at $127 in early June.
These insights reflect the dynamic nature of the puzzle game market on Android in Italy during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.